An introduction to deck building options in Arkham Horror
This article is as an introduction to both the blog but also to the series of posts focused on deck building. We’ll go over deck building options and outline the upcoming articles.
Deck building options part 1: The 5-2 split
In this article we’re going to cover the most common type of option so far, originally introduced in the Core Set, the 0-5/0-2 class split.
Deck building options part 2: The Dunwich splash
In this artcile, we’ll talk about the second set of options were introduced to the game, the Dunwich Splash. The main highlight is the access to five level 0 classes of any class.
Deck building options part 3: Traits
In this post, we’ll analyze the first group of investigators that have deck building options based around traits. We’ll be focusing on characters that have secondary access to traits.
Deck building options part 4: Traits continued
In this article, we’ll be continuing to look at trait based deck building, going into the more out-of-the-box options. Primary trait access and Parallel investigators round out this group.
Deck building options part 5: Choose-a-class
In this article, we’ll cover a group of investigators with just three current members but lots of potential. I’ve dubbed this option the choose-a-class deck building because when you’re using it you, well, choose a class.
Deck building options part 6: Special options
In this final article on the deck building overview series, I’ll be covering all of the investigators that haven’t fallen into any previous category.
Deckbuilding Options part 7: Progression
In this article, the deck building series picks back up to look at the Edge of the Earth investigators. Their unique style has earned them the “progression” nickname and also provides lots to talk about!